I haven’t touched “Marble Madness” in over twenty years, much to my detriment. I remember being swept up by its unusual gameplay mechanics as a kid and loved navigating that little blue ball around the playing field, cursing the dreaded black ball every chance I got (using PG words, of course). “Spectraball: Extended Edition” took me back and helped me rehash some of this nostalgia when I first began playing it, but it manages to do a bit more in the process. Before we take a look at this game in further detail, I’d like to thank Ryan Berkani from Shorebound Studios for sending me a free review copy.