I played the crap out of turn-based “Civilization-esque” games, especially if they were set in space. “Birth of the Federation” and “Galactic Civilizations II” were particular favorites, but I hadn’t played a good real-time strategy game set in space since “Star Trek: Armada” and its sequel released in 2000-2001. “Sins of a Solar Empire” came along in 2008, promising just what I had been looking for: real-time space combat with empire management. Was it everything I had hoped for, however?