I’m doing my best to resist the urge, I swear. Every fiber in my being wants me to bellow “who you gonna call” even though this isn’t officially a “Ghostbusters” game. While the latest “Ghostbusters” video game satisfied my ghostbusting itch, I have to admit that I missed the ability to actually run my very own ghostbusting business. That leads me to “GhostControl Inc.”, a game that admittedly looks and feels like the pop culture icons we all know and love. I’ve thought long and hard about how to describe this game, but the best I could do is to say that it is a cross between “Ghostbusters” for the Atari 2600 and “XCOM: Enemy Unknown”. The former may not be recognizable to the lot of you, but the idea that both “Ghostbusters” and “GhostControl Inc.” conveys is generally the same. Before I go any further, I’d like to thank the folks at Application Systems Heidelberg for providing me with a free press copy.