How many of you remember “Mouse Trap”, a board game that featured a Rube Goldberg device designed to capture a player’s mouse piece upon landing on a particular space? “Crazy Machines” does something similar, though it forces the user to actually design the contraption to complete the task at hand. Before we get started with “Crazy Machines”, I’d like to thank Andrew Emond from Viva Media for sending me the “Crazy Machines Complete Pack” to review. To that end, I’ll be taking a look at each of the games in that pack, in turn. You can find the other reviews (assuming they are finished) by clicking on the “Video Games” tab above.