“Shadowgate” was one of the first point and click adventure games that I had ever played. While I enjoyed pouring countless hours into the text adventures on the household’s TRS-DOS computer, “Shadowgate” introduced me to interactive story telling in a way that I hadn’t experienced before. “Castle Dracula” is a shorter, less complicated version of “Shadowgate”, but by no means does that make the game boring. In this particular game, you take on the role of a husband who’s pregnant wife has been captured and whisked away to a nearby castle. Armed with a crucifix, you head into the castle intent on bringing your wife and unborn child out alive. Before I head to my local grocery store to stock up on garlic, I’d like to thank Kevin Gondek from Gondefire Productions for providing me with a free review copy.