We often see games lean toward fictional characters with supernatural abilities as their protagonists. When games aren’t doing that, they employ everyday Joe’s that somehow have the ability to wade through mobs of enemies with two punches and an uppercut (I’m looking at you, Cody from “Final Fight”). “Unperfect Heroes: Battle Lines” doesn’t feature such people. Rather, the protagonists here, if you can call them that, are misfits looking to cut in front of their opposition in order to obtain their goal (getting to the front of the line). “Unperfect Heroes: Battle Heroes” is scheduled to launch on Kickstarter in January 2020, so it goes without saying that all the content you will see and read about here is subject to change. Per FCC regulations I’m required to disclose that I received compensation in order to cover this game, though any thoughts and/or opinions listed here are my own.