“Sunless Sea” is a very, very strange game (but in a good way). It struck me as a cross between Sid Meier’s Pirates and Elder Sign…it’s like the former in the sense that you can explore/visit ports and engage in activities while it’s like the latter in the sense that it features “terror” and Lovecraft-style monsters. Sound like fun? That’s because it is, though it has a bit of a learning curve. Before I get ahead of myself here, I’d like to quickly thank the folks at Failbetter Games for providing me with a free press copy.