“Wolfenstein 3D” was the very first shooter I had ever played, but it wasn’t until “Call of Duty” that I realized that I really enjoyed games based around World War I and World War II. In this case, you’ll be taking control of Karl Fairburne, an American sniper, who’s been tasked with preventing Germany’s V2 rocket program from falling into Soviet hands. I was anxious to see how this World War II sniping simulator stood up against the earlier “Call of Duty” games (before it became modernized). Before we get started, I’d like to thank Michael Molcher from Rebellion for providing me with a free review copy.