Sasha Darko, the creator of “Sacred Line”, was kind enough to reach out to me and bring this game to my attention. “Sacred Line” puts the player in the shoes of Ellen, a private detective, who gets a phone call from an unknown person who directs her to some sort of forest. Somehow, this develops into ancient sects, third world countries, totalitarian regimes, and pollution. The game, as a whole, takes about thirty minutes to play through.