Being the Grand Prize Winner for Excellence and Design in the Independent Games Festival (in this case, 2010) is kind of a big deal. I’ve been following “Monaco: What’s Yours Is Mine” ever since and was really intrigued by the idea behind the game. Essentially, you’re a thief who has to find an object of interest inside a building and escape. Of course, it’s not as simple as that. Completing a heist requires a lot of patience and skill, with emphasis on the former. Before we get started with the review, I’d like to thank Andy Schatz from Pocketwatch Games for providing me with a free review copy.