“Pente” was the very first 5-in-a-row game that I learned as kid. “KYRO 5” draws parallels as the object in both games are the same, though it does something that I haven’t seen done before (at least, in my experiences). Instead of just placing pieces to form five in a row, you’ll also be moving them around in a specific way. Before I delve any deeper into this game, I’d like to thank Nancy Davies, the Vice President of Salmon Borre Group, for providing me with a free press copy.