I’m going to take you back in time for a minute, back to 2003. A game released that featured a single player campaign throughout the vast reaches of space, though multi-player was available if one knew how to create a server. It was mainly a space combat simulator, though players could shy away from combat and just ferry goods in between stations and earn credits by buying low and selling high. You could purchase new ships, weaponry, defenses…the works. I still come back to it every now and again; because the game was fantastic…even the soundtrack was top-notch. That game was Freelancer.