“Flip City” is rather difficult to pin to any one genre. It has a deck-building and a push your luck mechanic, all wrapped around a light city-building theme. The idea here is to draw enough cards on one turn so that your accumulated total reaches eight or more victory points…though it’s not that simple. Some cards cause unhappiness that, if enough pile up, can wipe every card you’ve played on your turn and thus prevent you from taking any actions to build upon your deck. Before I delve into that however, I’d like to thank Daniel Hadlock from Tasty Minstrel Games for providing me with a free press copy for review purposes.