“Dreams of Tomorrow” is probably one of the more beautiful games I’ve ever played. It’s the kind of game that grabs your attention from across the room and draws you over to inquire more about it. It’s a tableau building game where players will be catching dreams by paying experience, then weaving said dreams by paying creativity and hope. Said dreams have abilities on them that can be used to give players an edge, but once a dream is weaved over, the ability is lost. Only weaved dreams count as points in the endgame, so you’ll have to weigh your options carefully.