“Clear for Takeoff” tells you almost everything you’ll need to know about this game right out of the gate…pardon the pun. Players will be tasked with getting all three of the planes to take off and the first who does so wins the game. Each player will receive three planes (small, medium, large) and will need to use action cards to move them from the hangar and down the runaway. The larger the plane, the more cards you’ll have to play to move it. Of course, taking off requires that the weather cooperates. Special thanks to the folks at Blue Orange Games for providing me with a press copy for review purposes.